Zeppelin Gunners??

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UnluckyNumber
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Zeppelin Gunners??

Postby UnluckyNumber » Thu Aug 04, 2011 2:06 pm

Was it ever addressed anywhere in the sourcebooks just what the Deadeye skill of zeppelin gunners should be, both commercial and military? I'm aware of at least one scenario where a commercial zep's gunners are placed at a 3 Deadeye, but the rulebook itself doesn't mention a number - or else I've missed it.
"My footsteps have often been marked with blood." Daniel Boone, 1734-1820.

Phoenix
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Re: Zeppelin Gunners??

Postby Phoenix » Tue Mar 13, 2012 11:14 pm

There's no hard and fast rule, but in general I've gone with a Dead Eye of 3 for commercial zepps and a Dead Eye of 4 for military zepps. For pirate and security zepps I've varied it depending on how skilled I think they are.
Good judgement comes from experience. Experience comes from bad judgement.
"Is it heavy?" "Yes." "Then it's expensive - put 'em back." -Jurassic Park
With me surprises are rarely unexpected. - Any Pink Panther movie

UnluckyNumber
PostsCOLON 71
JoinedCOLON Sun Apr 17, 2011 4:52 am
Are you a Human?COLON Yes
LocationCOLON Mormon militia pilot trapped in Illinois.

Re: Zeppelin Gunners??

Postby UnluckyNumber » Thu Mar 22, 2012 8:19 pm

Thanks! I've been leaning towards something similar. It's cool to know that it's been working for others.
"My footsteps have often been marked with blood." Daniel Boone, 1734-1820.


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