Behold a triumph of geekdom!
A little side project I've been working on for a while - the Fast Combat Approximation System - a way to quickly resolve aerial combat without playing out the full game. Why would you want to do that? The average player probably wouldn't, but this little system is going to enable me to do some pretty interesting things in my next PBEM campaign. (look forward to it following the completion of THOM!)
Also included is a very different take on character combat.
If you feel so inclined, you can check it out here
As always, I welcome your thoughts!