Patrick wroteColonMy problem with the pricing in CS is that the smaller the fighter, the more it costs. I assume they did this thinking that people would gravitate towards interceptors (and to be fair, that's exactly my tendency when I play CS), but honestly, the most well rounded fighters are the ones that be successful. Size 4-7 presents a good mix of armor, performance, and firepower.
Actually, strangely enough, I've noted just the opposite. O.o
At base XP levels, medium planes seem to have provided the best blend of firepower, armor, maneuverability and speed as my medium planes tended to be the breadwinners during the starting missions of the campaign Phoenix is running with me. As my pilots have gained experience, however, I've noticed that my light and heavy planes seem to be getting a great deal more kills than any of my other pilots. My Valiant pilot, Teegan, recently blew two planes in a row up with fuel tank explosions after a recent spike in XP due to some previous kill, while the Vampire pilot she's the wingman of tends to get an average of half the total (often literal) kills per sortie as it is (almost to the point of being annoying, given he's hogging so much of the experience). In more recent missions, medium planes, like the Peacemaker, Brigand, Cutlass and King Cobra seem to have gotten markedly less kills, while only one of my two Ravens gets slightly more.