[Rules Q] - Bomb, Bomb Bays, and Bombing...
PostedCOLON Mon Mar 25, 2013 2:38 am
Seeing the 'Wet Navy' posts on the forum has gotten me to wondering - darn you, Cyagen, for that thread necro
- about how bombing works in the CS universe.
For instance- what is the 'target number' of a ground target? From page 44 of The Rules of Air Combat: "The to-hit number for attacking with a bomb equals (target base to-hit number) + (bomb to-hit modifier) + 5 (if attacking adjacent hex) - (pilot Dead Eye skill) + 2 (if pilot is shocked)." So, what is the 'Target Base To-Hit Number" for the various targets?
According to page 40 of Warriors of the Air, a flack cannon has a 'BTN' of 3.
Do we have any other 'official' numbers for ground targets?
Also with the introduction of Zeppelins and Bombers, we have official bombers. Where does that leave the aircraft like the 'Whitney & Douglas' Behemoth which include a bomb/cargo bay? Does leaving open 'cargo' in a fighter or autogyro design still count as having a 'bomb bay' that allows an aircraft to carry bombs above the limits of its hardpoints?
Additionally and unrelated - Are all the fuselage characteristics relating to G's off-limits for autogyros since they don't push G's?

For instance- what is the 'target number' of a ground target? From page 44 of The Rules of Air Combat: "The to-hit number for attacking with a bomb equals (target base to-hit number) + (bomb to-hit modifier) + 5 (if attacking adjacent hex) - (pilot Dead Eye skill) + 2 (if pilot is shocked)." So, what is the 'Target Base To-Hit Number" for the various targets?
According to page 40 of Warriors of the Air, a flack cannon has a 'BTN' of 3.
Do we have any other 'official' numbers for ground targets?
Also with the introduction of Zeppelins and Bombers, we have official bombers. Where does that leave the aircraft like the 'Whitney & Douglas' Behemoth which include a bomb/cargo bay? Does leaving open 'cargo' in a fighter or autogyro design still count as having a 'bomb bay' that allows an aircraft to carry bombs above the limits of its hardpoints?
Additionally and unrelated - Are all the fuselage characteristics relating to G's off-limits for autogyros since they don't push G's?