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by captnmartin
Sun Jan 24, 2010 3:39 pm
ForumCOLON General Fasa Discussion
TopicCOLON Aeronaut - an Aircraft Designer for CS
RepliesCOLON 158
ViewsCOLON 45293

Re: Aeronaut - an Aircraft Designer for CS

Another bug, I think.

I printed an aircraft with a manufacturer, I get the expected printout.

I print a plane with no manufacturer selected immediately after, and it defaults to printing the last planes manufacturer in the record sheet.
by captnmartin
Sun Jan 24, 2010 6:20 am
ForumCOLON Expanded Rules
TopicCOLON CMR- Crimson Skies Master Rules
RepliesCOLON 23
ViewsCOLON 7336

Re: CMR- Crimson Skies Master Rules

Zep Rules Teaser, designer's notes in italics. Zeppelin Construction Rules I'm big on story, and integrating rules to story. For that reason, in addition to the rules, I like fluff pieces like the following. The 'raw' rules are all written out, but I figured this would be more entertaining to read. ...
by captnmartin
Sun Jan 24, 2010 5:42 am
ForumCOLON Plane Hanger
TopicCOLON Bombardier CB-7 Loup Garou (Werewolf)
RepliesCOLON 21
ViewsCOLON 7693

Re: Bombardier CB-7 Loup Garou (Werewolf)

Well, you have to ask yourself, do you really want a Loup-Garou in your fleet? Also, what I would do, is scale up the bloodhawk a bit, since the Werewolf is a sizeable plane compared to that little fighter.
by captnmartin
Sun Jan 24, 2010 5:34 am
ForumCOLON Gaming
TopicCOLON What all do ya play?
RepliesCOLON 34
ViewsCOLON 11169

Re: What all do ya play?

OUch. My DSL is 30 CDN a month for unlimited. My down pipe tops out at 900 kb/s my up pipe about 600 kb/s, on average.

Oh, and I love the cold. True North!
by captnmartin
Sun Jan 24, 2010 5:31 am
ForumCOLON Expanded Rules
TopicCOLON CMR- Crimson Skies Master Rules
RepliesCOLON 23
ViewsCOLON 7336

Re: CMR- Crimson Skies Master Rules

I've looked over the Zep rules, and I want to keep them as simple as possible. I've been jotting down ideas to make zeps more customizable, but without taking the focus off the planes. I'll have a preview of the construction rules up soon. Altitude rules would probably come into play in metagame, si...
by captnmartin
Sat Jan 23, 2010 11:05 pm
ForumCOLON Expanded Rules
TopicCOLON CMR- Crimson Skies Master Rules
RepliesCOLON 23
ViewsCOLON 7336

Re: CMR- Crimson Skies Master Rules

Man, I have to bust out my Indesign program...

Reading over your Zep rules now.
by captnmartin
Sat Jan 23, 2010 4:32 pm
ForumCOLON Expanded Rules
TopicCOLON CMR- Crimson Skies Master Rules
RepliesCOLON 23
ViewsCOLON 7336

Re: CMR- Crimson Skies Master Rules

Well, two interested parties is a start...

What can you guys contribute, or are willing to contribute?
by captnmartin
Sat Jan 23, 2010 3:39 pm
ForumCOLON Regions
TopicCOLON Two New Projects: Ontario and Quebec
RepliesCOLON 22
ViewsCOLON 8448

Re: Two New Projects: Ontario and Quebec

Aircraft of Quebec B - Bombardier CB - Chasseur/Bombardier C - Chasseur T - Transport CB-7 Loup Garou (Werewolf) http://montanaraiders.com/forum/viewtopic.php?f=18&t=429 C-13 Wendigo M112 (From the Airman's Gazetteer) B-4 Ouragan (Hurricane) T-30 Élan (Moose) Sneak peak at the Wendigo: http://i7...
by captnmartin
Sat Jan 23, 2010 2:31 pm
ForumCOLON General Fasa Discussion
TopicCOLON Aeronaut - an Aircraft Designer for CS
RepliesCOLON 158
ViewsCOLON 45293

Re: Aeronaut - an Aircraft Designer for CS

Rock, Rock On! Just tried using XML editor. Didn't work, still wrecked the file when I put in a fourty third company for the list. Maybe I'm saving it wrong? Also, about the characteristics, don't forget the max you can have is tied into the base target number of the plane, right now you can put unl...
by captnmartin
Sat Jan 23, 2010 2:14 am
ForumCOLON Expanded Rules
TopicCOLON CMR- Crimson Skies Master Rules
RepliesCOLON 23
ViewsCOLON 7336

CMR- Crimson Skies Master Rules

Project I had in mind. For battletech fans, you'll get the reference. The BMR was the go-to book, it contained advanced rules, etc. What I'm proposing is that we build the go-to Crimson Skies rule book. I've got interested parties to provide artwork, but we're going to provide the content. We'll gen...

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